Scouts
Strengths & Weaknesses
Scouts have the best sight range in the game, but they're universally weak to all other units, and not capable of outputting much along the lines of damage
Because Scouts are not well suited for combat, leveling them up should be done by scouting (finding other units on the map will grant you some experience)
Levels & Stats
Unit Level
1
Experience Required
0
Unit Damage
1
Infantry Defense
0%
Ranged Defense
0%
Cavalry Defense
0%
Sight
3
Tile Traversal Time
360 seconds (6 minutes)
Carrying Capacity
5
Unit Level
2
Experience Required
100
Unit Damage
1
Infantry Defense
5%
Ranged Defense
5%
Cavalry Defense
5%
Sight
3
Tile Traversal Time
350 seconds
Carrying Capacity
5
Unit Level
3
Experience Required
250
Unit Damage
1
Infantry Defense
5%
Ranged Defense
5%
Cavalry Defense
5%
Sight
4
Tile Traversal Time
340 seconds
Carrying Capacity
5
Unit Level
4
Experience Required
450
Unit Damage
1
Infantry Defense
10%
Ranged Defense
10%
Cavalry Defense
10%
Sight
4
Tile Traversal Time
330 seconds
Carrying Capacity
5
Unit Level
5
Experience Required
700
Unit Damage
1
Infantry Defense
10%
Ranged Defense
10%
Cavalry Defense
10%
Sight
5
Tile Traversal Time
315 seconds
Carrying Capacity
5
Unit Level
6
Experience Required
1000
Unit Damage
1
Infantry Defense
15%
Ranged Defense
15%
Cavalry Defense
15%
Sight
5
Tile Traversal Time
300 seconds (5 minutes)
Carrying Capacity
5
Unit Costs & Production Time
This unit takes 360 seconds to train
Resource
Amount
Wood
100
Food
230
Iron
60
Gold
3
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