Scouts

Strengths & Weaknesses

Scouts have the best sight range in the game, but they're universally weak to all other units, and not capable of outputting much along the lines of damage

Because Scouts are not well suited for combat, leveling them up should be done by scouting (finding other units on the map will grant you some experience)

Levels & Stats

Unit Level

1

Experience Required

0

Unit Damage

1

Infantry Defense

0%

Ranged Defense

0%

Cavalry Defense

0%

Sight

3

Tile Traversal Time

360 seconds (6 minutes)

Carrying Capacity

5

Unit Level

2

Experience Required

100

Unit Damage

1

Infantry Defense

5%

Ranged Defense

5%

Cavalry Defense

5%

Sight

3

Tile Traversal Time

350 seconds

Carrying Capacity

5

Unit Level

3

Experience Required

250

Unit Damage

1

Infantry Defense

5%

Ranged Defense

5%

Cavalry Defense

5%

Sight

4

Tile Traversal Time

340 seconds

Carrying Capacity

5

Unit Level

4

Experience Required

450

Unit Damage

1

Infantry Defense

10%

Ranged Defense

10%

Cavalry Defense

10%

Sight

4

Tile Traversal Time

330 seconds

Carrying Capacity

5

Unit Level

5

Experience Required

700

Unit Damage

1

Infantry Defense

10%

Ranged Defense

10%

Cavalry Defense

10%

Sight

5

Tile Traversal Time

315 seconds

Carrying Capacity

5

Unit Level

6

Experience Required

1000

Unit Damage

1

Infantry Defense

15%

Ranged Defense

15%

Cavalry Defense

15%

Sight

5

Tile Traversal Time

300 seconds (5 minutes)

Carrying Capacity

5

Unit Costs & Production Time

This unit takes 360 seconds to train

Resource
Amount

Wood

100

Food

230

Iron

60

Gold

3

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