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Bastion Lords
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      • Wood
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  • NFTs
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  • Gameplay
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      • Emperors & Empresses
      • King / Queen
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      • Knight
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  • Miscellaneous
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On this page
  • Strengths & Weaknesses
  • Special Unit
  • Levels & Stats
  • Unit Costs & Production Time
  1. Gameplay
  2. Armies
  3. Units

Heroes

Heroes are a unique Unit type that cannot be recruited anywhere, as they specifically attached to your Hero.

PreviousUnitsNextVillagers

Last updated 6 months ago

By default, your Heroes starts off with their very own army, that is uniquely equipped with a Unit of Heroes, this unit cannot die completely, but can be incapacitated, and is costly to replenish.

But in exchange, Heroes are some of the strongest units in the game, with their advanced training, they're capable of fighting most foes very well!

Strengths & Weaknesses

Your hero, and their valiant knights are some of the highest trained soldiers in the lands - uniquely making them capable of doing immense damage and protecting you, their Heroes

They have broadly good defense against all unit times, with only Damage increasing per level

Special Unit

Heroes are considered a 'Special' unit because they're very different from other units. They don't gain experience, cannot die, do not gain experience - and their level is determined by the Rank of the attached Heroes

Levels & Stats

Hero Rank
Unit Damage
Infantry Defense
Ranged Defense
Cavalry Defense
Sight
Tile Traversal Time
Carrying Capacity
Hero Rank
Unit Damage
Infantry Defense
Ranged Defense
Cavalry Defense
Sight
Tile Traversal Time
Carrying Capacity
Hero Rank
Unit Damage
Infantry Defense
Ranged Defense
Cavalry Defense
Sight
Tile Traversal Time
Carrying Capacity
Hero Rank
Unit Damage
Infantry Defense
Ranged Defense
Cavalry Defense
Sight
Tile Traversal Time
Carrying Capacity
Hero Rank
Unit Damage
Infantry Defense
Ranged Defense
Cavalry Defense
Sight
Tile Traversal Time
Carrying Capacity
Hero Rank
Unit Damage
Infantry Defense
Ranged Defense
Cavalry Defense
Sight
Tile Traversal Time
Carrying Capacity

Unit Costs & Production Time

This unit cannot be trained, but it's soldiers can be replenished - the full cost of replenishment is listed below, and takes 360 seconds for a full replenishment.

They can be replenished in any non-hostile Tiles

Resource
Amount

Wood

100

Food

230

Iron

60

Gold

3

Serfs

50

50%

50%

50%

3

360 seconds (6 minutes)

300

Knight

100

60%

60%

60%

5

350 seconds

300

Barons & Baronesses

150

65%

65%

65%

4

340 seconds

300

Dukes & Duchesses

200

70%

70%

70%

5

330 seconds

300

King / Queen

250

75%

75%

75%

5

315 seconds

300

Emperors & Empresses

300

80%

80%

80%

6

300 seconds (5 minutes)

300