Militia

Militia are basic units that can be recruited from virtually anywhere. They're not particularly strong as soldiers, but are better than nothing!

Strengths & Weaknesses

Militia are basic units - they're not very strong, but have generally balanced (albeit weak) defense against all other units.

We don't recommend building armies with these units, but they're valuable for their extra carrying capacity in the early game, and as part of a larger military campaign with traditional units.

Levels & Stats

Unit Level

1

Experience Required

0

Unit Damage

10

Infantry Defense

15%

Ranged Defense

15%

Cavalry Defense

15%

Sight

3

Tile Traversal Time

360 seconds (6 minutes)

Carrying Capacity

50

Unit Level

2

Experience Required

100

Unit Damage

12.5

Infantry Defense

20%

Ranged Defense

20%

Cavalry Defense

20%

Sight

3

Tile Traversal Time

350 seconds

Carrying Capacity

50

Unit Level

3

Experience Required

250

Unit Damage

15

Infantry Defense

25%

Ranged Defense

25%

Cavalry Defense

25%

Sight

3

Tile Traversal Time

340 seconds

Carrying Capacity

50

Unit Costs & Production Time

This unit takes 360 seconds to train. They can be recruited from any non-hostile Tiles

Resource
Amount

Wood

100

Food

230

Iron

60

Gold

3

test

Last updated