Militia
Militia are basic units that can be recruited from virtually anywhere. They're not particularly strong as soldiers, but are better than nothing!
Strengths & Weaknesses
Militia are basic units - they're not very strong, but have generally balanced (albeit weak) defense against all other units.
We don't recommend building armies with these units, but they're valuable for their extra carrying capacity in the early game, and as part of a larger military campaign with traditional units.
Levels & Stats
Unit Level
1
Experience Required
0
Unit Damage
10
Infantry Defense
15%
Ranged Defense
15%
Cavalry Defense
15%
Sight
3
Tile Traversal Time
360 seconds (6 minutes)
Carrying Capacity
50
Unit Level
2
Experience Required
100
Unit Damage
12.5
Infantry Defense
20%
Ranged Defense
20%
Cavalry Defense
20%
Sight
3
Tile Traversal Time
350 seconds
Carrying Capacity
50
Unit Level
3
Experience Required
250
Unit Damage
15
Infantry Defense
25%
Ranged Defense
25%
Cavalry Defense
25%
Sight
3
Tile Traversal Time
340 seconds
Carrying Capacity
50
Unit Costs & Production Time
This unit takes 360 seconds to train. They can be recruited from any non-hostile Tiles
Resource
Amount
Wood
100
Food
230
Iron
60
Gold
3
test
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